I should have posted this prior to the event, but with pre-GDC crunch time, I have been more than a bit busy.
I was asked to be a guest speaker at a new game development group meeting at the University of Nebraska in Lincoln on March 9th, 2009. The Nebraska Game Development Club is an official university club on campus that just started in February. They have about 30 members right out of the gate ranging from programmers to musicians to designers and artists. (Unfortunately, they are a little short on 3D modelers and animators.)
I spoke just generally on the game business and tried not to scare them too much about how hard it is to get into the industry. One message that I conveyed was that, simply by forming the group and seriously working on some projects, they are already moving forward beyond the people who don’t have that hands-on, group development experience. That is, they are doing more than simply saying “I have this cool game idea!” That experience will set them well apart from the millions of people aged 10-40 that think they are going to create the “next killer game” or whatever.
Anyway, they have invited me back to take a look at their progress on the three projects they have going on. I’m looking forward to doing so. They have a good thing going on down there. I also plan on extending invites to the members to the Omaha Game Developers Association meetings once we get that reorganized.
And you never know when a studio in Nebraska might be looking for local talent, eh?