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Posts Tagged ‘AI Wisdom’

AI Wisdom 4!

Wednesday, February 20th, 2008
Well… they arrived at GDC the night before the expo floor opened… straight from the printer on a rush order!

It’s definately a great honor to be included in this series alongside some fantastic AI designers and programmers.

Now go buy one! (Link on the sidebar… –>)

AI Wisdom 4 is Shipping!

Tuesday, February 5th, 2008

I heard recently from Steve Rabin, editor of the “AI Game Programming Wisdom” series, that AI Wisdom 4 is at the printer and will be shipped in time to airlift (his word) a batch to the Game Developers Conference in San Francisco. This is exciting for us around here in that I am a contributor to this latest tome of game AI knowledge. My article, “Multi-Axial, Dynamic Threshold, Fuzzy Decision Algorithm” is a simple yet powerful technique for adding depth to the decisions in your game. Make sure you check it out!

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