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Game Developer Magazine Article

Wednesday, December 8th, 2010

Last Friday, I was asked by Game Developer Magazine editor-in-chief, Brandon Sheffield, to write an article for their regular monthly column, The Inner Product. While I was very honored to be approached, there was a catch… he needed it done in about 3 days! Considering that I had a number of other things to do (including finishing up with preparing submissions for this year’s GDC AI Summit), it was a pinch. Oh yeah… I got sick over the weekend as well.

Regardless, I wrote up a quick article for him that taps into subjects that I have written and spoken on before – specifically, some tricks to use in converting boring numbers into useful concepts for AI.

I expect that it will be included in the upcoming January issue about a month from now. Again, I was honored that Brandon asked me to help them out. I hope that I will be able to contribute something more in the future… just with a little more notice!

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