Reddit interviews Peter Norvig – co-author of the seminal book Artificial Intelligence: A Modern Approach and currently Director of Research (formerly Director of Search Quality) at Google Inc. While not necessarily related directly to game AI, I thought it was interesting anyway.
He wandered into a description of parallel computing and how it relates to layers of abstractions. I believe this part actually has some relevance to game AI in that we are really only beginning to deal well with splitting out computations into multiple streams. Blackboard architectures and similar ideas really allow for this. (See my commentary on DamiĂˇn Isla’s interview re blackboards for more.)