IA Logo

IA Information

Dave Mark's books

IA on AI

Real-world Behavior/Bad Game AI: Doggie Pathfinding Fail!

Yet another video example courtesy of our dogs (and my somewhat mischievous kids). Obviously Jake is having pathfinding issues despite knowing where he wants to go and seeing his way out. If this were in a game, it would go up on YouTube as an example of bad game AI. So why not put it up there anyway?


Tags: , , , ,

2 Responses to “Real-world Behavior/Bad Game AI: Doggie Pathfinding Fail!”

  1. kikito says:

    Skyrim dog :)

  2. stone tiles says:

    I go to see day-to-day a few websites and blogs to read articles or reviews, but this web site provides feature based writing.

    My blog :: stone tiles

Leave a Reply

Add to Google Reader or Homepage

Latest blog posts:

IA News

IA on AI


Content ©2002-2010 by Intrinsic Algorithm L.L.C.