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Real-world Behavior/Bad Game AI: Doggie Pathfinding Fail!

Yet another video example courtesy of our dogs (and my somewhat mischievous kids). Obviously Jake is having pathfinding issues despite knowing where he wants to go and seeing his way out. If this were in a game, it would go up on YouTube as an example of bad game AI. So why not put it up there anyway?


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One Response to “Real-world Behavior/Bad Game AI: Doggie Pathfinding Fail!”

  1. kikito says:

    Skyrim dog 🙂

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