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Posts Tagged ‘control’

Thought-controlled games?

Thursday, November 15th, 2007

‘Brain Interfaces’ Let Players Control Video Games With Thoughts, Not Thumbs

An excerpt…

Technology developers are poised in the next month to debut new “brain-computer interfaces,” which will allow video game players to control their PlayStations and Xboxes with their thoughts, not their fingers.

The devices are powered by neurosensors, attached to points on the scalps of players, where the “Alpha,” “Theta” and “Beta” brain waves can be detected, according to researchers.

These sensors are connected to the game controls, which move the on-screen characters left or right, up or down, faster or slower, depending upon the thoughts of the players. “Frontlines,” “Doom” and “Tetris” may never be the same again.

I think we are a ways off from doing nifty things with this. After all, even just getting “left/right/up/down” will be hard enough. “Click and drag” is something else entirely!

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