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Posts Tagged ‘dynamic worlds’

Autonomous Movement in a Hostile World

Thursday, November 15th, 2007

Movement in a dynamic world – especially with hostile entities and constantly changing safe and danger zones – is a dicey issue in game AI. AIGameDev.com has posted a great article about some work by Leslie Ikemoto from the University of Berkeley that I believe has some great future relevance to the game industry.

Although it is 153 MB, make sure you download the video file that shows the agents in motion. Great stuff!

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