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Post-Play'em - Observations on Game AI


Team Fortress 2


Ok… this really isn’t observations on the AI of Team Fortress 2. It is one of my weekly columns that I write for AIGameDev.com entitled “Play First… Code AI Later“. In it, I talk about how observing other players online (especially the bad ones) really helps make me a better AI designer and programmer. There is much to learn from watching the differences between how the good players approach things when compared to the less-than-stellar tacticians. Most of it is on a tactical level… not anything to do with pathfinding, aiming, etc. This is more about how to think as a soldier (or engineer in this case).

Anyway, hop on over… it’s actually rather long. Yeah… there’s definately a rant tone to it at times. *shrug* Sorry…

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